From the cave to the virtual museumaccessibility and democratisation of Franco-Cantabrian Palaeolithic art

  1. García-Bustos, Miguel 1
  2. Rivero, Olivia 1
  3. García Bustos, Paula 2
  4. Mateo-Pellitero, Ana María 1
  1. 1 Universidad de Salamanca
    info

    Universidad de Salamanca

    Salamanca, España

    ROR https://ror.org/02f40zc51

  2. 2 Universitat de Barcelona
    info

    Universitat de Barcelona

    Barcelona, España

    ROR https://ror.org/021018s57

Revista:
Virtual Archaeology Review

ISSN: 1989-9947

Año de publicación: 2023

Volumen: 14

Número: 28

Páginas: 54-64

Tipo: Artículo

DOI: 10.4995/VAR.2023.17684 DIALNET GOOGLE SCHOLAR lock_openAcceso abierto editor

Otras publicaciones en: Virtual Archaeology Review

Resumen

El arte paleolítico es una manifestación cultural de gran importancia para comprender los primeros momentos de nuestra especie. Gracias a este fenómeno artístico podemos estudiar aspectos como los contactos a larga distancia, las evidencias de aprendizaje o la percepción con la que podían ejecutarse y memorizarse detalles tan precisos. Sin embargo, son pocos los repertorios virtuales que ofrecen colecciones que incluyan piezas de arte paleolítico. La accesibilidad a este tipo de vestigios arqueológicos es incluso más difícil si tenemos en cuenta que se prioriza la conservación frente a las visitas turísticas. Por estos motivos, el arte paleolítico es hoy un tipo de bien cultural muy desconocido por la población. El proyecto "PaleoArt-3D: regreso al pasado" nace con el objetivo de democratizar este patrimonio y hacerlo más accesible. Para ello se ha creado un museo virtual donde se exponen modelos digitales de arte parietal y mueble con anotaciones complementarias para cada uno. La metodología comprende una primera etapa dedicada a la digitalización de las muestras expuestas tanto en cuevas y estaciones al aire libre como en museos españoles y franceses. Seguidamente se ha creado la infraestructura necesaria para alojar la exposición utilizando softwares específicos como Blender. Las tareas de postprocesado se han llevado a cabo con el objetivo de disminuir el número de polígonos sin perder calidad. Finalmente, el museo se ha subido a la plataforma Sketchfab para que esté disponible de forma online y gratuita. Se espera que este museo virtual contribuya a impulsar la creación de un mayor número de recursos digitales que tengan que ver con el arte paleolítico y a los que la población pueda acceder fácilmente.

Información de financiación

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