Autonomous Maneuver Decision-Making of UCAV with Incomplete Information in Human-Computer Gaming
- Li, Shouyi 1
- Wu, Qingxian 1
- Du, Bin 1
- Wang, Yuhui 1
- Chen, Mou 1
- González Aguilera, Diego 2
- 1 College of Automation Engineering, Nanjing University of Aeronautics and Astronautics, Nanjing 211100, China
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2
Universidad de Salamanca
info
ISSN: 2504-446X
Año de publicación: 2023
Volumen: 7
Número: 3
Páginas: 157
Tipo: Artículo
Otras publicaciones en: Drones
Resumen
In human-computer gaming scenarios, the autonomous decision-making problem of an unmanned combat air vehicle (UCAV) is a complex sequential decision-making problem involving multiple decision-makers. In this paper, an autonomous maneuver decision-making method for UCAV that considers the partially observable states of Human (the adversary) is proposed, building on a game-theoretic approach. The maneuver decision-making process within the current time horizon is modeled as a game of Human and UCAV, which significantly reduces the computational complexity of the entire decision-making process. In each established game decision-making model, an improved maneuver library that contains all possible maneuvers (called the continuous maneuver library) is designed, and each of these maneuvers corresponds to a mixed strategy of the established game. In addition, the unobservable states of Human are predicted via the Nash equilibrium strategy of the previous decision-making stage. Finally, the effectiveness of the proposed method is verified by some adversarial experiments.
Información de financiación
Financiadores
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Major Projects for Science and Technology Innovation 2030
- 2018AAA0100805
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