A Case Study on Gaming Implementation for Social Inclusion and Civic Participation

  1. Afxentiou, A.
  2. Frühmann, P.
  3. Kyriakidou, M.
  4. Patsarika, M.
  5. Gudoniene, D.
  6. Paulauskas, A.
  7. García-Holgado, A.
  8. García-Peñalvo, F.J.
Collection de livres:
Communications in Computer and Information Science

ISSN: 1865-0937 1865-0929

ISBN: 9783031163012

Année de publication: 2022

Volumen: 1665 CCIS

Pages: 305-314

Type: Communication dans un congrès

DOI: 10.1007/978-3-031-16302-9_25 GOOGLE SCHOLAR